I am an environment artist currently at Wedoo USA.
- Created custom interior and exterior lighting scenarios for product vehicles within the Unity HDRP pipeline for real time rendering application
- Collaborated with data analysts and artists to confirm product accuracy in both Unity and Maya
- Investigated and resolved Jira tickets to gain brand approval for product imagery
- Explored new pipeline and tooling options to help optimize workflows
- Provided specialized help with Game or Entertainment Arts department assignments
- Provided counsel to students for any other academic need