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Sarah Kosco
Sarah Kosco
Level Artist @ The Coalition / Microsoft
Vancouver, Canada

I am a level artist currently at The Coalition

Skills

Environment ArtLightingLevel DesignComposition3D ModelingPBR TexturingGame DevelopmentCompositing

Software proficiency

Maya
Maya
Unity
Unity
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Premiere
Premiere
Lightroom
Lightroom
Aseprite
Aseprite
Arnold
Arnold

Productions

    • Video Game
      Spirited Suites
    • Year
      2021
    • Role
      3D Environment Artist, Level Design
    • Company
      Canned Gluten

Experience

  • Level Artist 3 at The Coalition
    Vancouver
    February 2024 - Present

    Level Artist tasked with environment set dressing and creating proxy models for in game assets.

  • CGI Artist at WEDOO USA
    Birmingham, MI
    October 2021 - February 2024

    Unity and Unreal Lighting and Technical Artist working with Stellantis client

    - Created custom interior and exterior lighting and environment scenarios for product vehicles within the Unity HDRP and Unreal Engine 5 pipelines for real time rendering application

    - Worked with feedback and notes from clients to make changes to imagery until final approval

    - Collaborated with data analysts and artists to confirm product accuracy in both Unity and Maya

    - Investigated and resolved Jira ticket issues

    - Researched and explored new pipeline and tooling options to help optimize workflows

  • Tutor at College for Creative Studies Center for Tutoring and Writing
    Detroit, MI, United States of America
    September 2020 - May 2021

    - Provided specialized help with Game or Entertainment Arts department assignments

    - Provided counsel to students for any other academic need