This project was created as a homage of sorts to the Blade Runner 2049 film. I wanted to reimagine what Chicago might look like in the future when water consumption has become too high causing the Great Lakes to dry up and fire to plague the Mid-West.
Environment modeled in Maya. Textured in Substance Painter and Photoshop. I was able to create materials in Substance Designer as well. Rendered in Unreal Engine 4 and Marmoset Toolbag 3.